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Moxonomy

Shrike Force

Creature — Bird Knight2 generic manaWhite mana

Three white keywords stacked on one small body, and they compound rather than merely coexist. Double strike doubles the damage, so vigilance means those doubled hits happen while the creature stays home to block, and flying means the point of entry is hard to contest. The 1/3 frame keeps the base numbers modest: on its own it swings for two in the air and survives most early trades, an unremarkable clock. Read as an invitation rather than a threat, though, it changes character entirely. Every point of power you pin to it lands twice, so any equipment, aura, or anthem effect you layer on turns a nothing body into a genuine finisher without touching the keyword suite. Vigilance erases the usual cost of committing a buff to an attacker: it keeps swinging without leaving you exposed on the crackback. That makes it a chassis for the oldest white plan there is, the one that answers "how do I win with a weenie" by loading a single evasive body with enough combat math to end games. The keyword density is the payload; the small stats are what keeps the price down and hands the deckbuilder the real work.

Shrike Force (blb)
BLB · #31uncommon
Pricing
Normal: $0.23
Foil: $0.34
Oracle Text

Rules text

Flying, double strike, vigilance
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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