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Moxonomy

Shipwreck Patrol

Creature — Merfolk Warrior3 generic manaBlue mana

The stun counter is the design piece worth watching here, and this is a clean vessel for it. Where an old-school tapper leaves a creature tapped for exactly one turn (its controller simply untaps on their upkeep and moves on), the stun counter buys a second beat: the target taps, and then eats its next untap step trying to shed the counter. That turns a one-turn Frost Lynx effect into a two-turn stall, and it front-loads the whole thing onto an enters trigger rather than an ability you have to protect turn over turn. The body is incidental; what this rewards is a deck that can flicker or rebuffer the trigger, because each replay is another two turns stolen from a blocker or an attacker you would rather not face. The counter also lingers if the creature never untaps on schedule, so against a defensive opponent the effect can quietly outlast its intended window. It is a modern tapper built on a modern rules primitive, doing the temporary-removal work that blue has always leaned on while charging the opponent an extra turn for the privilege.

Shipwreck Patrol (msc)
MSC · #638common
Pricing
Normal: $0.34
Foil: $0.26
Oracle Text

Rules text

When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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