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Moxonomy

Shield of the Avatar

Artifact — Equipment1 generic mana

Most damage prevention pays a fixed rate: a flat number of points, or all of it. This Equipment instead scales its shield to your board, blunting an amount equal to the number of creatures you control every time a source aims at the equipped creature. That ties a defensive effect to the go-wide plan, which is an unusual pairing: the decks that flood the board with bodies are rarely the ones reaching for Equipment to keep one alive. The result is a curio of conditional design, where the protection is largest exactly when you least need any single creature to survive, and smallest when one well-pumped attacker is your only threat. The prevention applies per instance, so it refreshes against each source of damage in a turn, but it never grows the equipped creature or threatens anything; it only absorbs incoming points, and only as wide as your battlefield already is. Built as a payoff for a token-heavy white deck that wanted a reason to keep stragglers around, it lands in that odd tier of rares whose math reads more clever than its battlefield impact ever proves, a defensive engine bolted to a strategy that usually wins by sheer headcount rather than by protecting a lone body.

Shield of the Avatar (m15)
M15 · #230rare
Pricing
Normal: $0.28
Foil: $1.24
Oracle Text

Rules text

If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip 2 generic mana (2 generic mana: Attach to target creature you control. Equip only as a sorcery.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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