Shay Cormac
The first activated ability is the one that does the heavy lifting, and it is a rare piece of design: a repeatable, one-mana strip of every evasive keyword an opponent's permanents can wear. Hexproof, indestructible, protection, shroud, and ward all fall at once, which turns a locked-up board into a legal set of targets and lets the rest of the card function. From there the engine is a bounty loop: any creature your spells or abilities point at gets marked, and when a marked creature dies, this 1/1 grows by two counters. The second ability triggers on targeting, not on damage or destruction, so a ping, a tap, a fight spell, even a beneficial effect aimed at the wrong creature all lay the bounty; the kill can come from anywhere. What makes the whole thing cohere is the interlock between the three lines. The keyword-stripper removes the reasons a creature could dodge your removal, the targeting trigger tags it on the way in, and the death trigger banks the payoff, so a card that starts as one of the smallest bodies on the table can snowball into a genuine threat by turning your opponents' creatures into the fuel for its own growth. The mana cost keeps the loop honest: every activation of the strip effect competes with the removal you actually want to cast, so the counters have to be earned, one bounty at a time.


