Shambling Cie'th
Most graveyard threats gate their return behind a hard once-per-turn cost or a fixed rate; this one hangs its recursion on a trigger you already control, paying a single black mana whenever you cast a noncreature spell to put it back in your hand. That makes it a renewable resource for a shell already committed to instants and sorceries: every burn spell, every removal spell, every cantrip doubles as a chance to reload the body. The buyback returns it to hand, not to play, so each cycle still costs a full recast of ; you are buying a repeat draw of a 3/3, not a free reanimation. The tap-on-entry is what keeps even that from being clean tempo. It never arrives ready to attack or block, and because it can only be recast at sorcery speed, it can never ambush anything on the return; recurring it means surrendering a turn of pressure. That single restriction reshapes the card into a slow, grinding attrition threat rather than a resilient defensive piece. In a spell-dense build the trigger fires constantly and a lone removal spell rarely answers it for good; in a creature-heavy deck the trigger simply idles, leaving a 3/3 that enters tapped and does little else.
