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Moxonomy

Sewerdreg

Creature — Spirit3 generic manaBlack manaBlack mana

Two abilities that pull against each other, stapled to a 3/3 body. Swampwalk is the conditional, cheaper cousin of fear: against a base-black opponent it converts an ordinary attacker into an unblockable clock, while against a green or white deck the evasion simply sits idle. The line that earns the card its place is the sacrifice: one card exiled from any graveyard, the entire creature spent to do it. That makes it a one-shot answer rather than a recurring engine, and the tension is structural. Keeping the Spirit on the battlefield to attack means holding the exile in reserve; firing the exile means giving up the body. You can ride it for damage or cash it in the moment a flashback spell, a reanimation target, or a recursive threat needs to vanish, but you cannot do both. This is honest, narrow design from an era when graveyard interaction was often bolted onto a midrange creature rather than handed out as a dedicated spell: a black five-drop that fills a curve and quietly polices the graveyard strategies around it, asking you to choose between the clock and the cleanup at the exact moment both look useful.

Sewerdreg (rav)
RAV · #104common
Pricing
Normal: $0.03
Foil: $0.48
Oracle Text

Rules text

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Sacrifice this creature: Exile target card from a graveyard.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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