Servo Schematic
Two mana for two 1/1 Servos, but the payment schedule is the whole point. One body shows up when the artifact enters; the second waits for the artifact to die, which turns what looks like a slow rate into a deliberate sacrifice payload. The death trigger is precise about its window: it fires only when the permanent moves from play into your graveyard, so a destroy effect or a sacrifice outlet pays out, while exile and bounce leave the second token stranded. That specificity is what makes this a sacrifice-deck card rather than a generic token-maker. A permanent that only made bodies on entry would be a fixed quantity; this one rewards a shell built to dismantle its own artifacts, where the schematic becomes recurring fodder that replaces itself with a creature each cycle. It belongs to a family of cheap colorless artifacts designed to be eaten rather than attacked with: most valuable where permanents are resources to spend, not keep. As two disconnected creatures spread across two events, it is unremarkable. In a deck with a sacrifice engine and a way to recur or reanimate it, the death trigger is the line that does the work, each loop converting the artifact back into a fresh Servo on its way out.


