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Moxonomy

Serpentine Curve

Sorcery3 generic manaBlue mana

A payoff that reads the trash as a resource. The Fractal it makes starts as a blank 0/0 and grows by counting the instant and sorcery cards you have already spent, both in the graveyard and in exile, so it cashes in the play pattern a spell-heavy deck produces on its own: cheap cantrips, burn, and counterspells cast across the early turns, all converted into a body. Counting exile is the quietly aggressive part of the design, since it picks up cards that flashback, delve, foretell, or any other exile-cost mechanic have permanently removed from your library. Where most graveyard-count payoffs punish you for burning your fuel, this one is indifferent to whether the card is recyclable or gone forever; spent is spent, and spent is what it tallies. The result is a curve-topper that scales with a metric you accumulate across many turns instead of a single burst, and it produces a creature in two colors it does not itself require, so the token arrives green-blue regardless of how you cast into it. It is a finisher for the archetype that treats individual spells as ammunition and wants one card that turns the empty magazine into a threat.

Serpentine Curve (stx)
STX · #52common
Pricing
Normal: $0.09
Foil: $0.14
Oracle Text

Rules text

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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