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Moxonomy

Serpentine Ambush

Instant1 generic manaBlue mana

Overwriting base power and toughness is a subtler tool than the 5/5 headline suggests, because setting a value works in both directions. Grow a mana dork into a real attacker, or drag an incoming fatty down to five, regardless of what it started at; the number is fixed either way. That reset has a known ceiling: base-stat overwrites and +1/+1 counters live in different layers, so any counters already on the target still stack on top of the fresh 5/5, and a heavily loaded threat can push right through the shrink. What the spell does not do is strip abilities. Turning the target into a blue Serpent wipes its previous creature types, which can matter for a "creatures you control of a type" trigger or a tribal payoff keyed to the old type, but the creature keeps every keyword and static ability it had; a lord that pumps by name or by an ability rather than by its own creature type is untouched. So this is not the Turn to Frog school of erasing what a creature can do. It is a body-and-type rewrite, and the catch on all of it is duration: the change evaporates when the turn ends, so every use is a single-turn window, priced to swing a combat or resize a blocker before it lapses. The 5/5 is the pitch; the instant-speed reset and the type swap are where the play actually lives.

Serpentine Ambush (dbl)
DBL · #344common
Pricing
Normal: $0.14
Foil: $0.30
Oracle Text

Rules text

Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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