Skip to content
Moxonomy

Serpent of the Pass

Creature — Serpent5 generic manaBlue manaBlue mana

The whole design hinges on the graveyard doing double duty. A 6/5 body priced at seven mana is deliberately overstated at face value, because the card is built to be paid for with cards already spent: each noncreature, nonland card in your graveyard shaves a mana off the cost, so a deck churning through instants, sorceries, and Lessons can land this well below its printed rate. The flash clause is gated behind a distinct condition (three or more Lesson cards in your graveyard), which is a telling piece of construction: it ties the tempo upside not to raw graveyard count but to a specific card type, rewarding a deck that has committed to Lessons as a subtheme rather than one that has merely durdled its way to a full graveyard. That split gives the card two separate axes: a cost engine that scales with any spent noncreature spell, and an instant-speed window that only opens for a dedicated Lesson shell. What it wants is a graveyard full of the right kind of exhaust, and the flash mode converts a clunky finisher into an ambush that can drop as a turn winds down or sit in reserve until interaction is spent and the moment to commit arrives.

Serpent of the Pass (tla)
TLA · #70uncommon
Pricing
Normal: $0.12
Foil: $0.21
Oracle Text

Rules text

If there are three or more Lesson cards in your graveyard, you may cast this spell as though it had flash. This spell costs 1 generic mana less to cast for each noncreature, nonland card in your graveyard.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
Quick navigation
move selectesc close