Selhoff Entomber
Reanimation strategies have always needed a reliable way to seed the graveyard, and this 1/3 answers that with a filter pointed in exactly one direction. The tap ability trades a creature card from hand for a fresh draw, but the discard is the real product: every excess reanimation target, every recursion body you drew a turn too early, gets pitched to the yard where it can be brought back, delved away, or looped by an aristocrats engine. The creature-only payment is what pins the card to those decks rather than letting it become a universal looter; it can never dump a land or a spell, so it converts only the fodder graveyard strategies already want to stockpile. That restriction is a feature. The looters graveyard decks historically reach for pay any card and run faster, but they also risk pitching resources you needed; this one asks only for surplus bodies and gives you a stocked bin plus a card in the bargain. The 1/3 frame supports the grind, holding a blocker's worth of ground while the toughness keeps it alive through incidental damage, and the tap requirement caps the rate at one conversion per turn so the engine builds a graveyard steadily rather than emptying a hand all at once. Narrow and slow by design, it does its one job cleanly: turning creatures you no longer need in hand into both cards and reanimation fuel.

