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Moxonomy

Second Thoughts

Instant4 generic manaWhite mana

The replacement card is the whole proposition here, and it reshapes how a defensive player relates to a removal spell. White already had cheaper combat answers; what this provides instead is removal that refunds itself, so a dead late-game draw becomes a wash rather than a card lost. Exiling rather than destroying sidesteps regeneration and indestructibility, skips the death triggers recursion decks lean on, and leaves nothing in the graveyard to reuse. But the attacking-only restriction is what pays for all of it: the spell can only fire in a window the opponent opened by committing to combat, so it cannot proactively answer a blocker, a problematic permanent sitting back, or a creature that taps things down without ever swinging. That makes it reactive by construction, a tax on aggression rather than a tool for clearing a path. It belongs to a lineage of white answers that exile an attacker and replace themselves, designs that prize attrition over tempo: the goal was never speed, it was to keep saying no to the red zone without ever falling behind on cards.

Second Thoughts (ema)
EMA · #27common
Pricing
Normal: $0.13
Foil: $0.01
Oracle Text

Rules text

Exile target attacking creature. Draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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