Sculpted Sunburst
White has always struggled to write a clean board wipe that leaves its own side standing, and this offers one of the more baroque answers: a sweeper that keeps your biggest creature, negotiates around each opponent's biggest creature, and exiles everything else. The mechanic is a bargaining structure wearing removal's clothing. You anchor on your largest body, and then every opponent gets to keep one creature of equal or lesser power, which means the more lopsided your board, the more they survive, and the flatter your board, the more you can pick off. Exile rather than destruction is what gives it teeth against recursion and death triggers, and the multiplayer math redraws the whole picture: with a single opponent it runs nearly symmetrical, but across a crowded table it becomes a scalpel that shaves each player down to their one permitted creature while your chosen threat walks away untouched. The clause requiring you to actually choose a creature you control is what buys the asymmetry; on an empty board it does nothing, so it rewards developing a standout body before you cast it rather than holding it as an emergency reset. This is a sweeper built for the political geometry of a many-handed game, not the raw efficiency of a duel, and it reads very differently depending on how many opponents sit across from you.


