Scrapheap Scrounger
A two-mana 3/2 that keeps coming back is exactly the rate aggressive decks have always chased; the question is what it costs to keep on the table, and the answer is your own graveyard. Each return demands you exile another creature card, which turns the recursion into a finite resource: every recurred attack spends a body you can never use again, so the card rewards decks that fill the yard fast and don't mind cashing it in. The can't-block clause completes the bargain, locking the construct into a purely offensive role and pricing it as a closer rather than a body that stabilizes. The return cost splits its identity in two: it reads as a colorless aggro artifact you can run in any deck, but it only resurrects itself if you have black mana, which quietly steers it toward black-based aggressive shells that already lean on the graveyard. The result is a creature that's hard to answer permanently (most removal just delays it) but easy to grind out of fuel if the opponent applies pressure to the resource it feeds on. It sits at the cheap, fast end of the self-recurring-threat spectrum, where resilience is paid for in attrition rather than mana: the more you attack, the fewer bodies you have left to bring it back.


