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Moxonomy

Scorpion Sentinel

Artifact Creature — Robot Scorpion1 generic manaBlue mana

Two mana buys a stubborn early blocker: four toughness that stonewalls a two-power attacker without trading and asks nothing of you while you dig toward the real plan. The seven-lands clause is where the same permanent switches roles. Hit that land count and the body swings for four with every point of its toughness intact, so the card that stalled the opening turns into a clock without a second draw spent. Seven is a deliberate number: it is roughly the point where a slow, controlling deck has stopped needing bodies to block and started needing bodies to close, and this creature covers both halves of that arc by itself. What the design pays for is patience. Draw it late and the +3/+0 comes online at once, but the four-toughness wall underneath is answering a threat you have already survived; the payoff and the insurance no longer overlap. This is the old blue problem of a permanent that wants to live through the early turns and cash out later, resolved in a single card that only asks for time in return.

Scorpion Sentinel (fin)
FIN · #72common
Pricing
Normal: $0.09
Foil: $0.20
Oracle Text

Rules text

As long as you control seven or more lands, this creature gets +3/+0.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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