Scaled Behemoth
A hexproof beater lives or dies on its body, and this one is sized to win the fight it cares about. Six mana for a 6/7 that opponents cannot target means no Doom Blade, no Murder, no pinpoint kill spell touches it: the only honest answers are blockers big enough to trade, board wipes that hit everything, or edicts and other sacrifice effects that go around hexproof by targeting the player instead of the creature. The toughness is the part doing quiet work. At 7, it survives the bottom rung of damage-based sweepers and outsizes most ground defenders, so the hexproof keyword stays an asset rather than a liability against red. That is the whole pitch: a clean, color-pie-correct top-end for green's untargetable-threat lineage, descended from the same impulse as Troll Ascetic and the various hexproof hydras, but trading their regeneration and scaling for raw, unconditional stats. Hexproof on a creature this large is a blunt instrument by design, which is also why it never warped anything: it asks the opponent to answer it the slow way (or the sideways way, through an edict), and gives the green deck nothing else to lean on if that answer arrives. Plain, sturdy, and exactly as deep as its mana cost suggests.

