Savage Mansion
The tapland-with-a-mana-sink is a familiar shape, and this is the Gruul cut of it: a generic dual that enters tapped, taps for red or green, and, once you have mana to spare, converts an idle turn into a peek at your next draw with the option to bin what you find. Notice what the type line withholds: no basic land types, so it never becomes a fetch target; the fixing stands on its two printed colors and nothing more. The four-mana surveil activation is priced as a late-game release valve, not an early engine; it sits dead on turn three and comes alive on the turn you have lands to spare and a graveyard worth stocking. That balance is the design's entire load-bearing wall. A land that filtered your draws for free would bend deckbuilding toward it; a land that filters only after you have flooded out asks nothing of the early curve and pays off precisely when a bare land drop would otherwise do nothing. The result is fixing that quietly doubles as a graveyard-feeding outlet, keeping surveil's selection-and-yard payoff available to decks that care what sits in the yard, without spending a spell slot to buy it. Every point of power here is deferred: the card gives you nothing on the way up and something small on the plateau.

