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Moxonomy

Satyr Rambler

Creature — Satyr1 generic manaRed mana

Trample on a 2/1 for two is a deliberately humble reward: the keyword that converts a chump-blocked attacker into spillover damage only pays out once the board has bigger creatures to push through, and a 2/1 rarely fields that on its own. This is the floor of aggressive red two-drops, the version Wizards prints when it wants a body that pressures life totals early without threatening to take over the midgame. The trample here works mostly as a tiebreaker against a single small blocker, squeezing one point past a 1/1 rather than redirecting a real chunk of damage. What it does well is fill the curve: a clean attacker that keeps the clock ticking while the deck assembles heavier threats, and a creature that stays relevant just long enough to chip in before the board grows out of its weight class. No build-around, no synergy tax, no payoff beyond the swing itself, which is exactly the role it was designed to occupy.

Satyr Rambler (ths)
THS · #139common
Pricing
Normal: $0.14
Foil: $0.14
Oracle Text

Rules text

Trample
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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