Satyr Piper
Green's lure effects have historically been one-shot spells that force the whole defending army to gang up on a single attacker, converting a board's worth of blockers into one lethal pileup. This Satyr does something narrower but repeatable: for four mana it names a creature the defender must block if able, and the activation can be paid again the following turn. That is not the total gang-block of a true Lure; the requirement compels only that at least one legal blocker be assigned, not that every creature commit. The repetition is what changes the strategic axis. A one-time forced block is a haymaker you spend once and hope connects; an activated cost that reprints the effect on demand turns the forced block into an ongoing tax on the opponent's combat math, peeling a blocker off your other attackers or spending a chump every turn. The wrinkle is the targeting: the effect points at a creature, not at the Piper, so the body itself does nothing to make the mandatory block hurt. The conversion has to come from elsewhere on the board, a trampler whose damage spills past the forced blocker, or a threat big enough that the block is a sacrifice. As a 2/1 it is fragile, and the activation is steep to lean on every turn, so this is combat manipulation for a deck already poised to break through, not a self-contained engine.
