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Moxonomy

Satyr Firedancer

Enchantment Creature — Satyr1 generic manaRed mana

Burn spells point at faces; this little Satyr makes them point in two directions at once. The trigger keys off damage already happening, so every point a spell sends at an opponent gets copied onto a creature that opponent controls. A Lightning Strike to the dome becomes three damage and a dead three-toughness blocker in the same card; a burn spell that hits a player splits into a one-card removal package. What holds it back from being a pure value engine is a strict routing requirement: the damage must land on the opponent, not on their creatures. Aiming a burn spell at a creature directly does nothing, which rewards the inefficient line (face damage) with board impact you would otherwise pay separately for. It is a build-around glued to a body, and the 1/1 frame is honest about that. On its own it does nothing; in a deck stuffed with cheap instants and sorceries that target players, it converts a burn-to-the-face plan into a creature kill you never spent a card on. The design sits in a small lineage of red enchantment creatures that reroute or amplify noncreature spells rather than cast their own, trading a fragile chassis for an effect that scales with how much of your deck is pointed at the opponent's life total.

Satyr Firedancer (bng)
BNG · #108rare
Pricing
Normal: $0.32
Foil: $0.38
Oracle Text

Rules text

Whenever an instant or sorcery spell you control deals damage to an opponent, this creature deals that much damage to target creature that player controls.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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