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Moxonomy

Sanguinary Mage

Creature — Vampire Wizard1 generic manaRed mana

The 1/3 body is the tell here. Most prowess creatures are wired to attack: small bodies that grow when you sling spells, then swing for the kill. This one is built backwards. Three toughness on a two-drop survives the cheap removal and incidental damage that prey on the typical prowess one-drop, and it asks to sit on the table while your noncreature spells stack temporary buffs onto a body that was not going anywhere. That makes it a defensive prowess anchor in a slot the keyword rarely fills: a blocker that trades up once a single instant or sorcery flips it to a 2/4, rather than a glass cannon racing the clock. The Vampire Wizard line points at a spells-matter shell, but the design reads less like a beatdown threat and more like a body meant to weather a stalled board and convert a flurry of cheap spells into incremental combat math. It is a modest card, the kind of common that sets the floor of a spellslinger archetype rather than its ceiling, but the toughness-first build is a deliberate counterpoint to a keyword that almost always sells power.

Sanguinary Mage (soi)
SOI · #178common
Pricing
Normal: $0.06
Foil: $0.39
Oracle Text

Rules text

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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