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Moxonomy

Sangromancer

Creature — Vampire Shaman2 generic manaBlack manaBlack mana

An aggressor's reward stapled to a control payoff. The two triggers aim at opposite tables: opponent creatures dying off your removal and sacrifice effects, and opponent cards leaving hand off your discard spells. Either way the payment is the same flat three life, paid only when the opponent's resources are the ones being spent. That framing is the design's quiet discipline: this never gains life off your own attrition, only off pressure you apply to the other side, so the payoff scales with how thoroughly a deck grinds the opponent's board and hand to dust rather than how well it races or stabilizes on its own. The flying 3/3 body matters here, because the life is incidental ballast on a clock that closes games while the triggers stack up; it is not a defensive lifegain piece in the mold of a wall that sits back. Black has plenty of creatures that drain a fixed amount on a single condition, but few that split the payoff across two distinct vectors of disruption and ask the deck to fuel both. The result is a Vampire that turns an existing kill-and-discard plan into a slow life cushion, never the reason to build that plan, always the bonus for having built it.

Sangromancer (scd)
SCD · #103rare
Pricing
Normal: $0.70
Foil:
Oracle Text

Rules text

Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

7 sets
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