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Moxonomy

Sangrite Backlash

Enchantment — AuraBlack or Green manaRed mana

The hybrid mana symbol is the clever part: you can cast this with either black or green alongside red, which lets two different color pairs share the same removal slot. The effect itself is a static debuff Aura, and the math is what gives it reach. A flat +3/-3 kills anything with three or fewer toughness outright, which covers most of the small-to-midsize creatures that make up a board, while quietly leaving the targets it cannot kill (the big toughness threats) as bigger attackers, since the +3 power rider lands on them too. That asymmetry is the tension a sorcery-speed Aura has always had to negotiate: it commits a card and the mana before combat, with no way to respond to a flash blocker or a pump spell, so the trade only ever feels clean against creatures the toughness reduction can actually finish off. Aura-based removal lives or dies on whether the toughness number lines up with the format's curve, and a -3 sits squarely in the band that catches the most bodies for the least mana. The wrinkle is that this is still an Aura: it can be undone by bouncing or blinking the creature, and it does nothing the turn the opponent simply has no creature worth enchanting.

Sangrite Backlash (arb)
ARB · #139common
Pricing
Normal: $0.08
Foil: $0.40
Oracle Text

Rules text

Enchant creature Enchanted creature gets +3/-3.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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