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Moxonomy

Sandworm

Creature — Worm4 generic manaRed mana

Land destruction with a haste body is a strange pairing on paper, and the strangeness is the point. Stone Rain and its descendants stall the opponent's development for a full turn's mana; the trade is tempo now for a body later. Bundling the effect onto a 5/4 that attacks the turn it lands folds both halves into one card: you set the opponent back a land and immediately start pressuring them with a clock they now have less mana to answer. The Rampant Growth clause attached to the target's controller is the wrinkle that keeps this from being pure Armageddon-style disruption. It softens the blow, letting the destroyed land's controller fetch a basic (tapped), so the effect reads less as color-screwing an opponent out of the game and more as denying the specific untapped land they were counting on this turn: their dual, their fetch, their utility land, swapped for a tapped basic that does nothing until next turn. That single-turn window is where the card lives. It is a tempo swing dressed as land destruction, and the haste is what turns the swing into damage rather than just a delay.

Sandworm (fin)
FIN · #155uncommon
Pricing
Normal: $0.12
Foil: $0.27
Oracle Text

Rules text

Haste When this creature enters, destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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