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Moxonomy

Sandsteppe Outcast

Creature — Human Warrior2 generic manaWhite mana

The choice is between sizing up now and spreading out wide. Take the counter and you have a 3/2 that hits a little harder and survives one more point of damage; take the token and you keep a 2/1 but add a flyer, two bodies for one card. Neither line is exciting on its own, but the modal split is doing honest work: it lets the same card serve an aggressive board that wants reach in the air and a more defensive build that wants a single durable threat. The flying Spirit is the more flexible mode in most builds, since a separate body chump-blocks, carries an aura, or feeds a sacrifice effect in ways a single bigger creature cannot. This is the workhorse end of white's modal-creature tradition, the line of cards that fold a small deckbuilding decision into the enters trigger so the same common does two jobs across two different decks. It asks nothing of you besides reading the board when it lands, and it rewards exactly the player who builds around going wide or going tall and wants a body that bends toward whichever plan the game is asking for.

Sandsteppe Outcast (frf)
FRF · #25common
Pricing
Normal: $0.03
Foil: $0.15
Oracle Text

Rules text

When this creature enters, choose one — • Put a +1/+1 counter on this creature. • Create a 1/1 white Spirit creature token with flying.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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