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Moxonomy

Sand Strangler

Creature — Beast3 generic manaRed mana

The conditional damage here reads like a Flametongue Kavu with the tax moved from mana to deckbuilding: pay the price in land choices instead of at the register, and the entry trigger does the same three-damage work. Where Flametongue Kavu and its descendants always fired, this one only shoots after you have done the land-type homework, and the trigger is forgiving about how: a Desert you still control or a Desert sitting dead in the graveyard both flip the switch. That second half carries more weight than it looks. It means a sacrificed or cycled Desert keeps paying out, so the condition rewards a deck that treats Deserts as a running theme rather than a one-time toll. The 3/3 body after the shot is incidental; the appeal is trading up on entry and leaving a creature behind, which is the structural draw of the entire removal-on-a-stick lineage. What sets it apart from most enters-the-battlefield burn is the gate itself: the rate is keyed to a tribal land subtype rather than a creature type or a graveyard count, a narrower and more deliberate ask that ties the removal to a specific manabase commitment instead of a body count.

Sand Strangler (hou)
HOU · #107uncommon
Pricing
Normal: $0.05
Foil: $0.34
Oracle Text

Rules text

When this creature enters, if you control a Desert or there is a Desert card in your graveyard, you may have this creature deal 3 damage to target creature.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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