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Moxonomy

Sanctum of Stone Fangs

Legendary Enchantment — Shrine1 generic manaBlack mana

The drain engine of the Shrine cycle, and the one that turns the group's central bargain into a clock. Every Shrine reads the same variable: X equals the number of Shrines you control, so the more members you assemble, the more each individual trigger pays out. This one converts that count directly into a life swing every turn, and the swing runs both ways, chipping opponents down while topping you back up. That compounding drives the archetype's design. A lone Shrine is a slow, unassuming enchantment; a board of five makes each one do the work of five, and the drain scales alongside the token-making and burn from its siblings. The legendary supertype caps you at one copy of each name, and the first-main-phase timing means the payoff lands before you commit to combat, banking life for the swing you're about to take. This is a life-loss effect, not damage, so it slips past prevention, aims at the players themselves, and can bypass a wall of blockers entirely: black's contribution to the cycle is the reach, the one Shrine that closes a game without ever attacking, given enough time and enough of its friends on the table. The count-your-Shrines idea traces back to the original Kamigawa block; this reprise spreads it across the color pie and hands each color a distinct kill.

Sanctum of Stone Fangs (m21)
M21 · #120uncommon
Pricing
Normal: $1.45
Foil: $4.34
Oracle Text

Rules text

At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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