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Moxonomy

Sanctified Charge

Instant4 generic manaWhite mana

The split here is the whole design. A team-wide pump that hands +2/+1 to everything but reserves first strike for the white creatures rewards a board that has stayed mono-white without punishing a stray off-color body too harshly: the green or black creature you splashed still gets the stats, it just doesn't pick up the keyword. That conditional second clause is what nudges this toward a white weenie shell rather than a generic go-wide trick, and it changes the combat math more than the raw +2/+1 suggests. First strike on a board of small attackers means the defender can no longer trade up by blocking; chump or eat the damage, but the blocker dies before it swings back. As a finisher it asks for a developed board to convert into lethal, and the instant timing lets it sit until the attack step or ambush a planeswalker's would-be protectors. White aggro has leaned on effects like this across eras under different names, but the white-creatures-only rider is this version's particular wrinkle: a small reward for building disciplined rather than greedy, drawing a line in the sand between the mono-white team and the splash you couldn't resist.

Sanctified Charge (m15)
M15 · #30common
Pricing
Normal: $0.03
Foil: $0.19
Oracle Text

Rules text

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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