Salt Road Quartermasters
A counter battery dressed as a body. The two +1/+1 counters it arrives with are not a stat line so much as ammunition: the activated ability peels them off one at a time and relocates them, turning a 3/3 into a depleting reserve that feeds whatever else you have in play. The design coheres because the cost lives on both ends. Each transfer asks for mana on top of removing a counter, so you pay a real tax to move power around rather than simply doubling it; spend the battery dry and you are left with a 1/1 whose ability now has nothing to give. That fragility is the honest part of the trade. It sits among green creatures built to seed and shuffle counters across a counters-matters board, where the body's worth is measured not in its own combat math but in how many other creatures it can grow, and in what those creatures do once they cross a threshold (outlast, monstrosity, or any payoff that keys on size). On a bare board it is a slow body attached to an ability with no legal target worth feeding; surrounded by recipients, it is a repeatable way to convert mana into permanent stats wherever they matter most.
