Sadistic Augermage
Black has always had ways to make dying do work, but most of them feed a graveyard engine or trade life for cards. This one turns its own death into a tempo tax: a 3/1 dies, and every player with a card in hand tucks one on top of their library. The body is glass by intent, priced to attack into a trade or eat removal so the trigger can fire on your schedule. The symmetry is the interesting part, because it is softer than it looks. Each player chooses what to bury, so nobody is forced to give up their best card; an opponent with a useless extra land happily tucks it and loses nothing. The trigger also does precisely zero to a hellbent opponent: if they hold no cards, they put nothing on top, which inverts the usual instinct that this is a late-game disruption piece. Where it bites is the opponent sitting on a single answer with nothing else worth keeping. Force the trade, and you delay that answer a full turn at a window you picked. Buried cards return on the next draw, so this is a delay, not a strip; the value is entirely in the timing of when the clock resets. It is a blunt instrument (you cannot dictate what anyone buries, and you pay the same tax yourself), but the on-demand "everyone redraws a card a turn late" effect is uncommon enough to keep it in conversation wherever a single stalled turn decides the game.


