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Moxonomy

Saddle of the Cavalier

Artifact — Equipment2 generic manaGreen mana

The +3/+3 is generic buff math; the evasion clause is the part worth reading. "Can't be blocked by creatures with power 3 or less" is a threshold gate rather than the blunt "can't be blocked" of true unblockable Equipment, and it keys off the board rather than the equipped creature: a table clogged with mana dorks, small tokens, and utility one-drops simply cannot chump the wearer, while a single beefy blocker still stops it cold. That makes it a deliberately soft form of evasion, one that punishes the go-wide small-creature boards it most often faces and folds against decks built around fewer, larger bodies. Because the gate reads the blocker's power and never the attacker's, the +3 power the Equipment grants does nothing to widen the evasion; that size bump is purely about how hard the creature hits, not what it slips past. It reads as a green take on trample-adjacent aggression: where trample spills excess damage through a chump, this refuses the chump entirely from anything below the line. The equip cost matches the casting cost at three mana, so moving it around a board every turn is a real re-investment rather than a token tax, which keeps a cheap swing-enabler from floating freely between threats without cost.

Saddle of the Cavalier (clb)
CLB · #251uncommon
Pricing
Normal: $0.12
Foil: $0.16
Oracle Text

Rules text

Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. Equip 3 generic mana
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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