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Moxonomy

Saber-Tooth Moose-Lion

Creature — Elk Cat4 generic manaGreen manaGreen mana

A 7/7 with reach is a big body priced at the top of the fair-green curve, but the design decision worth noticing is the escape hatch stapled to the bottom. Six mana for a creature whose only defensive utility is blocking fliers is a gamble on your draw finding a game state that wants it; forestcycling for two turns that gamble into a guaranteed land. The card plays both roles at once: it is the fatty you cast when the board wants a wall and a clock, and the fixing you pitch when you are one land short and the board is not asking for a beater. That split is the oldest lever in green's design toolbox, the same tension the whole cycling-land-fetcher family has worked: a spell whose worst-case floor is "shuffle up a Forest" is nearly impossible to make dead in hand. What keeps this one honest is that the reach earns its keep. A groundpounder of this size with no defensive utility would be a liability against the air, and the cycling clause would read as an apology for a clunky top-end. Giving it reach lets the body do real work the moment you commit to casting it, so the cycling ability reads as insurance on a card that already wants to be cast rather than a consolation prize for one that does not.

Saber-Tooth Moose-Lion (tla)
TLA · #194common
Pricing
Normal: $0.14
Foil: $0.17
Oracle Text

Rules text

Reach Forestcycling 2 generic mana (2 generic mana, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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