Rusko, Clockmaker
The conjure keyword lets a creature do something paper cardboard never could: manufacture a specific named permanent out of nothing on entry, and this Human Artificer weaponizes that by assembling Midnight Clock the instant it lands. Ordinarily Midnight Clock is a value piece you have to draw and cast on its own; here the enabler and the payoff arrive stapled together, sidestepping the deckbuilding cost of running both halves. What gets layered on top is a rhythm built for spellslinger decks: every noncreature spell you cast advances the hour counters on your clocks and drains each opponent for one while gaining you a life. The individual tick is tiny, but it points in only one direction, and it scales naturally with a build stuffed with cheap instants and sorceries that wanted to chain casts anyway. Each spell becomes a small life swing plus another turn of the clock toward whatever the accumulating counters unlock. It reads as a spellslinger engine dressed in a 3/3 Artificer costume: strip away the conjure clause and you have a fragile four-mana drain that does nothing until you feed it, but the conjured clock is exactly the missing gear that makes the whole assembly turn. It is a design that could only exist in the space digital-only Magic opened, where a creature can reliably fabricate a named permanent and construct an entire subtheme around the interaction between the two.

