Skip to content
Moxonomy

Ruin-Lurker Bat

Creature — BatWhite mana

The interesting design decision here is that white, historically the color with the least graveyard business, gets a payoff for filling its own yard. Descend rewards permanent cards hitting the graveyard from anywhere, and the trigger checks that condition at your end step without demanding a sacrifice or a mana cost: the card wants you doing graveyard-feeding things you were already doing, then quietly hands you a scry for the trouble. That framing matters because the body is a one-mana flying lifelink 1/1, a stat line that already earns a slot in aggressive lifegain and evasion strategies before the trigger enters the conversation. The scry is upside stapled to a creature that would see play regardless, which is how you push a niche mechanic onto a color that has never cared about it: attach the reward to a card people already want to run for other reasons. The conditional (did a permanent card hit the graveyard this turn) carries the whole cost of the effect, turning a passive scry engine into something you have to actively switch on and keeping the value gated behind real deckbuilding. Fetching, sacrificing, dredging, self-mill: any of them lights the trigger, but a flat draw-go turn leaves the bat as a plain evasive lifelinker.

Ruin-Lurker Bat (lci)
LCI · #33uncommon
Pricing
Normal: $0.31
Foil: $0.38
Oracle Text

Rules text

Flying, lifelink At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
Quick navigation
move selectesc close