Rubbleback Rhino
Hexproof on a five-mana 3/4 reads better on paper than it plays across the table: you pay a full mana over a vanilla body to buy immunity from your opponent's targeted answers, and the creature you protect is too small to threaten much on its own. That is the central tension. Hexproof has always been most dangerous as a chassis for Auras and Equipment, where the keyword is asymmetric by design: opponents cannot interfere in response to your investment, while you remain free to target the creature yourself with whatever pump or enchantment you want to stack on. This one cannot be hit by a Doom Blade or a Murder, cannot be targeted for a bounce, cannot be tapped down by an opposing targeted ability. What hexproof does not buy is immunity from everything: an edict like Diabolic Edict targets the player and makes you sacrifice, board wipes never target at all, and either one walks right past the keyword. The stat line caps the ceiling on what the durability is worth. A 3/4 that nobody can point removal at is still a 3/4. The design is honest about that limit: it offers staying power rather than reach, a body that lingers without ever demanding an answer. The unhittable frame is a defensive virtue first, and becomes an offensive one only once you load it with cards the opponent would dearly like to destroy and no longer can.
