Rotfeaster Maggot
Graveyard hate stapled to a body, the kind of incidental tax that has lived on commons and uncommons since the earliest sets: a creature that does its main job, plus a small bite into opposing recursion. The 3/5 frame tells you who this was built for, a defensive stat line that blocks indefinitely, paired with a life swing scaled to whatever it pulls out of a graveyard. The exile clause is the more durable piece of the design. Plenty of cheaper effects gain life or trim a graveyard, but exiling a specific creature card permanently removes a reanimation target or a delve fuel source, and it does so as a one-shot rider that costs nothing extra. The tension the design resolves is rate against relevance: a five-mana 3/5 is unremarkable on its own, so the life gain and the graveyard interaction are there to justify the body in a slower, grinding shell without ever making it a maindeck answer anyone fears. It is plain by construction, a workmanlike defensive body that earns its slot through attrition value rather than power, and honest about being exactly that.



