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Moxonomy

Rootwater Depths

Land

Tempest's contribution to the "you can have your color, but it costs you a turn" school of dual land design. The split is the whole idea: tap it for colorless and it behaves like any unremarkable land, but reach for the Dimir colors and it skips the following turn's untap, charging a tempo tax against the fixing. That friction is what kept the rate honest in an era before the painlands and shocklands made untapped dual mana cheap. Tapping for colorless is the safety valve, a way to use the land on a turn you cannot afford to lose it, which makes the card a small sequencing puzzle every time it enters play rather than a free two-color source. It anchored a five-land cycle, one per allied color pair, and the design template (untapped colorless, or the right colors at the cost of one untap) shows how much restriction Wizards once layered onto fixing that today reads as below-rate. The lesson the cycle teaches is structural: a dual land's power is set less by which colors it makes than by what it asks of your untap step.

Rootwater Depths (tpr)
TPR · #241uncommon
Pricing
Normal: $0.25
Foil:
Oracle Text

Rules text

Tap: Add Colorless mana. Tap: Add Blue mana or Black mana. This land doesn't untap during your next untap step.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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