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Moxonomy

Roots of Wisdom

Sorcery1 generic manaGreen mana

Green has a long recursion tradition (Regrowth and Eternal Witness bring back anything; Grapple with the Past digs and retrieves), and this belongs to the branch that fuses self-mill with retrieval instead of a straight tutor-back. The three-card mill does double duty: it stocks a graveyard for whatever cares about that, but its primary job is feeding the return clause, digging three deep for a land or an Elf to put back in hand. The failure branch is what lets the card cost so little without demanding a build-around tax. Most graveyard-recursion stalls when there is nothing worth returning; this one converts the whiff into a fresh card off the top, so it never reads as a dead draw. That guaranteed floor is the reason it beats a plain cantrip: you trade one known card for the chance at a better one, with a draw as the safety net either way. The Elf rider names the tribe it rewards, a deck of cheap expendable bodies that wants them back, where milling three and reclaiming a fallen mana-dork or lord is card advantage wearing the costume of library filtering.

Roots of Wisdom (khm)
KHM · #190common
Pricing
Normal: $0.26
Foil: $0.14
Oracle Text

Rules text

Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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