Skip to content
Moxonomy

Roiling Horror

Creature — Horror3 generic manaBlack manaBlack mana

A body that scales with the gap between your life total and your opponent's, grafted onto a suspend payoff that does the scaling for you. The suspend cost (which can never be zero) sets a clock during which every removed time counter drains a player for one and pads your own life total. That drain is the engine that grows the creature: each tick widens the gap between your life and your opponent's, and since the body equals exactly that gap, the Horror arrives sized by the very life-swing you spent the suspend duration creating. Pay X equal to five, drain across five upkeeps, and you have moved ten points of life differential before the thing ever attacks, then it lands with haste swinging for that margin. The two halves are the same math read twice. The catch is built into the same mechanism that powers it: the body is glass. Power and toughness recalculate continuously, so a single life-gain spell from the opponent, a fog that buys a turn to stabilize, or your own life loss can shrink the Horror to nothing mid-combat or kill it outright in play. The stat line is a live variable rather than a printed number, and the suspend shell exists specifically to manipulate that variable in your favor before the body matters: a creature whose size is something you negotiate over several turns rather than read off the card.

Roiling Horror (plc)
PLC · #79rare
Pricing
Normal: $0.33
Foil: $0.84
Oracle Text

Rules text

Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—X generic manaBlack manaBlack manaBlack mana. X can't be 0. (Rather than cast this card from your hand, you may pay X generic manaBlack manaBlack manaBlack mana and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from this card while it's exiled, target player loses 1 life and you gain 1 life.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Quick navigation
move selectesc close