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Moxonomy

Rockslide Sorcerer

Creature — Human Wizard Sorcerer3 generic manaRed mana

The unusual clause is the Wizard-spell condition. Most spellslinger payoffs count only instants and sorceries; this one also fires when you cast a Wizard, folding a creature-based curve into an engine that would otherwise reward only a spell-heavy shell. The trigger scales with the density of your casts rather than the power of any single one: chain three cheap spells and Wizards in a turn and you get three pings, while a bomb sorcery gets you the same single damage a one-mana cantrip does. That flat rate is the design idea. It turns quantity into the axis you optimize, and it counts your creatures as ammunition alongside your burn. The one-damage range does double duty, clearing a token or a small blocker one moment and closing a race the next, so a board of cheap Wizards becomes a slow-drip removal machine that also threatens faces. The 3/3 body is priced to be forgettable; the payoff lives entirely in the trigger, which wants a deck built around cast-count, not a splash. Where prowess asks you to hold up interaction and swing wide, this asks you to keep casting and rewards a curve that never stops adding to the stack.

Rockslide Sorcerer (znr)
ZNR · #154uncommon
Pricing
Normal: $0.18
Foil: $0.28
Oracle Text

Rules text

Whenever you cast an instant, sorcery, or Wizard spell, this creature deals 1 damage to any target.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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