Rocket-Powered Goblin Glider
Equipment usually asks for two investments: mana to cast the object, then mana to move it onto a creature. This design folds both steps into a single graveyard cast. The Mayhem cost recurs it from the yard, and the enter trigger auto-attaches it, skipping the Equip fee entirely on the turn that matters most. That resolves the object's central problem cleanly: the front-of-battlefield play is a workmanlike +2/+0-with-flying-and-haste piece of gear, but the graveyard mode turns it into a burst enabler that puts evasion and a swing on a creature the same turn it comes back. Haste is the load-bearing keyword there; without it the auto-attach would just be a tempo shortcut, but stacking evasion, haste, and a power boost on a fresh body makes the recurred cast a genuine reach tool rather than a rebuild. The Equip cost still exists for the honest attachment plan, so the card reads as two spells stapled together: a slow Equipment for the grind, and a self-recurring finisher-attacher for the turn you want to end the game. The goblin-strapped-to-a-rocket framing tracks the mechanics precisely: the payoff is speed you only unlock once you have thrown the thing away and dredged it back.




