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Moxonomy

Riot Devils

Creature — Devil2 generic manaRed mana

The 2/3 body is the tell. Red's three-drops usually trade attack power for fragility, the glass-cannon contract where you swing big and hope nobody blocks. This one inverts the priorities: a toughness of three shrugs off the cheap pings that pick apart smaller attackers and lets the creature keep coming back to combat against a board of one- and two-drops rather than racing unblocked past them. There is no triggered ability, no death payoff, no build-around clause; the value sits entirely in a frame that survives where a 3/2 would have died. The Devil typing connects it to the loose tribe red was assembling in the early-era treatments of the creature type, where the reward came not from any single card but from flooding the board with disposable, sacrificeable bodies that fed a wider aristocrats-and-graveyard plan. Read honestly, the plainness is the point. It is the curve-filler that makes an aggressive red shell cohere without ever being the card that shell is built around: a workable rate on a durable body, asking nothing in return and offering nothing flashy.

Riot Devils (isd)
ISD · #160common
Pricing
Normal: $0.07
Foil: $0.27
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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