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Moxonomy

Rhuk, Hexgold Nabber

Legendary Creature — Goblin Rebel2 generic manaRed mana

Equipment normally sits still. It stays bolted to whatever wore it into combat, and when that creature dies the gear falls to the ground and waits for someone to re-pay the equip cost. Rhuk rewrites that friction. Any equipped creature you control other than Rhuk that attacks or dies hands its full loadout over to the goblin for free, sidestepping the equip tax entirely and consolidating a scattered arsenal onto one body. The two triggers cover both halves of an aggressive equipment plan: swing wide and the swords migrate to the hasty threat that can carry them right now, or trade a creature in combat and its blades transfer instead of hitting the dirt. Trample and haste make Rhuk the natural landing spot, since a 2/2 that wants to be buried under Equipment needs both a reason to attack the turn it arrives and a way to push damage past chump blockers once it is. The design turns Equipment from static value into a mobile resource, one that flees a doomed creature the way a rebel abandons a lost position rather than going down with it. It asks you to spread gear across a board of expendable attackers and treat every death as a relocation rather than a loss, with the goblin as the reliquary that eventually wears the whole collection.

Rhuk, Hexgold Nabber (one)
ONE · #407rare
Pricing
Normal: $0.28
Foil: $0.49
Oracle Text

Rules text

Trample, haste Whenever an equipped creature you control other than Rhuk attacks or dies, you may attach all Equipment attached to that creature to Rhuk.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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