Rhox Brute
A 4/4 for four with no abilities is the most honest thing a common can be: it puts every point of its cost into the body and nothing into text. The wrinkle is the color requirement. Two colored pips of different colors, one red and one green, in a setting built entirely around multicolor cards, makes this a vanilla beater that demands you already have both halves of its mana online. The trade is plain: a 4/4 attacker at four mana is a fine rate in a vacuum, and a creature this large with no keywords answers no questions about evasion, resilience, or value, so the gold cost buys you raw stats and asks for fixing in return. This exists to give a two-color deck a reliable midgame anchor, the curve-topping body that trades up in combat and pressures the board without complicating it. There is no engine here and no wrinkle to exploit; the Rhino is a measuring stick for how much vanilla efficiency a four-mana gold slot was worth in its era, and the answer was a clean, unremarkable 4/4.

