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Moxonomy

Revealing Wind

Instant2 generic manaGreen mana

Strip the rider away and what remains is a combat reset priced well above the going rate: green has bought "prevent all combat damage this turn" since the earliest sets, and it has usually cost a single mana. Fog is the baseline, and this pays two extra generic mana over it. That premium is the toll for the second sentence, a clause built for a battlefield full of face-down 2/2s that lets you peek at every morph committed to combat before damage would have resolved. The information is real: knowing which face-down attacker hides a five-drop and which is just a bear reshapes how you sequence your next several turns. But it is entirely contingent on the opponent playing creatures that conceal their identity. Against a board with no face-down creatures, the second sentence does nothing, and you have paid full freight for a Fog with no upside. The design lives or dies on that contingency: a damage-prevention spell tuned to reward you for sitting in an environment where creatures arrive without their text showing, and dead weight everywhere else. Its value swings from blank to genuinely useful based on nothing about the card itself, only on what is deployed across the table.

Revealing Wind (dtk)
DTK · #197common
Pricing
Normal: $0.03
Foil: $0.15
Oracle Text

Rules text

Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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