Retribution of the Meek
The inverted board wipe: where most sweepers punish small creatures and spare the fatties, this one walks the battlefield backwards, leaving the weenies untouched and dragging off everything with real muscle. The power-4 threshold is the entire design conceit, a line drawn deliberately above the bodies an aggressive white deck wants to keep and below the dragons, demons, and titans the opponent has spent the game assembling. It is asymmetric by construction rather than by accident: the player committed to a wide board of small creatures pays nothing, while the player who ramped into a single haymaker watches it crumble, with the can't-be-regenerated clause closing the obvious escape hatch. That makes it less a reset button than a tax on top-heavy strategies, a sweeper that an aggressor can fire into the middle of a game without blowing up their own plan. The design has aged into a recognizable pattern (selective sweepers that scale on a stat rather than wiping indiscriminately), but the framing here is unusually clean: a single number does all the partitioning, and which side of that number you fall on decides whether the spell is a removal package or a dead card.
