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Moxonomy

Restrain

Instant2 generic manaWhite mana

Fog with a rider, sold one attacker at a time. This is a defensive cantrip from a school of design where a spell replaces itself so a narrow effect rides along at no cost in cards, making a situational ability easier to justify than the raw version. Where a true Fog stops the whole attack, this trades breadth for a single attacker and hands you a card for the trouble, a different bargain entirely. It is built to neutralize the one threat that matters (the lifelink finisher, the enchanted beater, the legend swinging in for lethal) rather than to buy a turn against a developed board. Cast at instant speed during the declare-attackers step, it leaves the creature tapped and committed while you draw into your next answer, and the prevention covers a double-strike attacker on both its hits. The honesty of the card lives in the word "combat": a damage-based removal spell or a sacrifice-for-damage effect walks right past it, since neither deals combat damage. That narrowness is why it stayed a defensive footnote. The self-replacing logic that makes a cantrip counterspell or a cantrip bounce spell worth running only holds when the underlying effect earns a card on its own. Restrain never had a body of work worth replacing itself for: single-target Fog is a half-measure most of the time, and the draw is too small a sweetener to change that math.

Restrain (inv)
INV · #30common
Pricing
Normal: $0.20
Foil: $0.47
Oracle Text

Rules text

Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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