Renegade Rallier
Revolt built a whole set of "did a permanent leave this turn?" payoffs, but most of them handed out small, immediate rewards: a pump, a card, a token. This one pays the trigger in permanents, reaching into the graveyard to put anything of mana value 2 or less back onto the battlefield the moment it arrives. That single word, "battlefield," is what separates it from the era's more common recursion, which returns cards to hand. It skips the recast entirely, so the returned permanent is already in play and already contributing: a fetchland that just cracked comes back and cracks again, a sacrificed value creature returns with its enter-the-battlefield trigger reloaded, a token generator resumes its clock. The revolt condition is the price, and the cheapest way to pay it is the same fetchland or sacrifice outlet that fuels the returned permanent, so the card wants a deck already leaking permanents by design rather than a deck that stumbles into the trigger. A 3/2 for three isn't the draw; the body is just enough to matter in combat while the recursion does the heavy lifting. What the card really is, underneath the Warrior type line, is a one-shot Reanimate for the cheap-permanent slice of your graveyard, folded onto a creature.



