Renegade Krasis
Evolve was a clever way to give an aggressive creature a self-contained growth engine: play a bigger creature, get a counter. Most of the cycle stops there. This one closes the loop. Every time it evolves, it doesn't just grow itself; it hands a counter to each of your other creatures already carrying one, turning a single trigger into a board-wide pump. That second clause reframes the whole keyword, converting evolve from a passive accumulator into a payoff that scales with how much counter-based work the rest of the deck is doing. The 3/2 body keeps the engine fragile: easy to evolve early but folded by almost any removal, so the snowball depends on it surviving long enough for the second, third, and fourth creature to land bigger. Played honestly it rewards a curve that climbs in power and toughness, which is exactly the deckbuilding shape evolve was built to encourage. Its real ambition shows up alongside other counter sources: anything that distributes +1/+1 counters widens the pool of creatures the Krasis can later feed, and one evolve trigger then cascades across a board that has already been seeded. It is a green payoff card wearing the costume of a curve-filler, asking you to build wide and grow tall in the same deck.
