Reflections of Littjara
Spell-copying built for a creature-type deck rather than a storm shell, which is a stranger design than it first sounds. Copy effects historically live on the stack: they want cheap noncreature spells, mana bursts, and a payoff for chaining triggers. This one instead asks you to copy the thing you were already casting to build a board, tribe by tribe. Because a copy of a permanent spell resolves into a token, a copied Elf or Zombie or Dragon isn't a doubled resolution on the stack so much as a second body on the battlefield, and that token sticks around rather than evaporating like a copied instant does. The naming happens once, as the enchantment enters, so the choice is a commitment rather than a per-cast decision: you pick the type you've built around, and every relevant spell doubles for free from that point forward. That commitment is also the honest cost of the effect. Five mana buys you nothing the turn it lands, since the enchantment only pays off on the next spell of the chosen type you cast, and it does nothing at all if the game state has moved past creatures. It rewards a deck dense enough in one type that the doubling is close to guaranteed, and it punishes a scattered one. The design lands squarely in the tribal-payoff tradition, translating the "double your creatures" fantasy into a permanent that keeps paying every turn instead of once.

Rules text
Format Status
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Other printings
- The Lost Caverns of Ixalan Commander#168
- Wilds of Eldraine Commander#106
- Commander Legends: Battle for Baldur's Gate#733
- Magic Online Promos#88252
- Magic Online Promos#88254
- Kaldheim Promos#73s
- Kaldheim#400
- Kaldheim#73









